Do I lose a life? There were no mid mission saves. To achieve this sense of a living history, there needs to be a universe where time progresses, characters die, and new ones come to the front. Dont fly if you dont have the credits for a rebuy. As of current info from the RSI Apollo Q&A you can choose to respawn at the closest hospital or get rescued by an medic, who will charge a fee upfront (I think in form of a beacon you can create). After a pilot finally dies, they are Regenerated into a new body as long as their Imprint Viability Score is high enough to create a copy. Which door you walk through will determine what sex you are when you walk into the washroom. This site is not endorsed by or affiliated with the Cloud Imperium or Roberts Space Industries group of companies. Torture is the deliberate infliction of severe pain or suffering on a person for reasons such as punishment, extracting a confession, interrogation for information, or intimidating third parties. Note well: this means all sales are final! Like FT was saying, you used to get stuck in an endless death loop. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} For example, if a deceased pilot was a notorious pirate, The pilot's next of kin is not going to have a good time getting along with the UEE with that shadow hanging over their head. Torture has been carried out since ancient times. Youll fill in your name on the MobiGlas form and also specify your beneficiary in case of death: this could be a family member, son, daughter, uncle, aunt or someone entirely new (although not another player character). Please use a different web browser. Use a cryptokey to enter the database, select a charge for your pilot, and then select the reason for charge dismissal. Alpha 3.15 Patch Watch | Personal Inventory. Q. Items you're carrying in your hands are dropped and lost. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} It hurts when you have a larger ship. Moments before a ship explodes, the pilot has a chance to eject into space. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You now have a universe of immortal gods that cant be killed. Newer information should be used where possible. Q. Reputation and faction alliances pass on to your new character, but slightly diminished. If you die in your ship, you respawn where you last landed. This may occur even after an insurance claim has been filed on the ship, and seems . Because of how Star Citizen works, the death of your character is not as catastrophic as it would be in a traditional RPG. Star Citizen looking at the Importance of Staying Alive and Dying in game but also Survival, medical, escape pods, NPCs and how this all ties together in a q. There's currently no penalty for abandoning missions, so dying during missions doesn't hurt in any extra way. Do you know if there is a marker for your corpse? ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} If you are sold into slavery, you will need to buy your freedom. The only items you can 'lose' are guns and knives which you have out in your hands at the time of your death. I am not sure what isn't clear about this lol. Some definitions are restricted to acts carried out by the state, but others include non-state organizations.. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} If you're interested in reading about the overarching design goal for death and respawning, check this out! Player bodies will not be despawning (at least not for a long time). This makes you a lazy and sloppy player. I want to be able to walk up to another player in a bar and SEE that he or she is a grizzled veteran with the battle scars to prove it. As a result of the death of a character, you only lose their inventory. * Bei Fragen einfach anrufen oder schreiben: +49 (0)176 248 87 424. did picasso and matisse paint a fence; hunter's green tampa hoa rules; what's the crime rate in springfield? We use cookies to keep session information to provide you a better experience. No. The death of a spaceman system CIG is looking into is basically you can "die" up to 6 times and then watch your own funeral with your descendant who inherits everything you own, but does not have the same reputation with the factions or mission givers your old character has. Were letting you know these plans early on so that you can incorporate them into your characters. A shot in the head can result in permanent death or an prosthetic eye. Your avatar is really just a visual representation of your in-game character, and because Star Citizen is skill based, the loss of your character is more a cosmetic and textural outcome, especially as almost all of the assets youve worked hard to accumulate pass on to the beneficiary that you specified when creating your original character. If you dont like the idea of something then its worth voicing your opinion in a civil constructive way. What if my would be attacker downs me, then keeps me alive and damages more parts of my body to maximise respawn truma? However I haven't had any luck in doing so because your body seem to despawn faster than you can get to it. There will be a death or inheritance tax that players will want to avoid if that character perma-dies. Continue to work through all charges until your record, and effectively your . The insurance timer listed when you bought your game package won't start until Star Citizen releases! On me Mole after a Claim. I see each character you play having the ability to die multiple times before the character is finally put to rest. Most MMOs just accept this as the price you pay with having many thousands of players all expecting to be a hero. But you do leave a corpse behind, so you can attempt to retrieve your stuff (corpse run) before it despawns. Attempting to grief new players will probably hasten your characters death a lot quicker than the new players youre trying to terrorize. We are aware of and tracking an issue with player ships that may greatly hinder normal game play. All content on this site not authored by its host or users are property of their respective owners. Location:The Netherlands. The game engine will also simulate damage to these systems, making it possible for players to lose a thruster and have their flying inhibited accordingly. Star Citizen 's current Alpha build may not live up to its promise of being the most detailed, infinitely explorable, massively multiplayer, space simulator that gamers have ever experienced, there is still plenty to see and do. I dont think these things are sometime to worry about as I believe CI will address them BUT they are certainly something to identify and talk about. One of my goals with Star Citizen is to make it feel very visceral and real. Honestly this shouldnt affect us until launch. is boulder star coral a producer or consumer; mcdonald's distribution channels; four brothers food truck san angelo tx; e*thirteen trs plus wheel; ensuring that proper measures are taken to keep machinery; west harrison, ny italian festival 2021 Q. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. For me, its vital that there are non-player characters (NPCs) are both unique and can be killed. If you want to think about it in terms of RPG conventions, the character that you are leveling up and customizing is really your spaceship. Again: insurance isn't "real" yet. EDIT: All of this is "right now" stuff, about the current Alpha. Death is just a financial and time inconvenience that has no further consequences. Claiming a ship results in the loss of any cargo or ore it was carrying, but all guns and installed ship modules are replaced, and your new ship is delivered fully refueled. With reputation this means you dont get a clean slate BUT it will degrade with all parties. Is there any way to opt-out of the death system? The XL1 QT drive is expensive! Everything you have on your person and if your ship blows up or you have to claim it for any reason whatever is stored inside of it. In the eighteenth and nineteenth . But if you take the same quest in a MMO, which is meant to be a shared persistent universe, knowing that the next party will kill the very same boss in the same spot breaks the suspension of disbelief. Being in a group, being in safer space are genuine considerations and will help you stay alive BUT there may be less reward along with that risk. It has now been a few days since the initial attack of Asustor NAS systems by the deadbolt ransomware attack and although full recovery is still not a complete option for a lot In order to become strong in the world of Star Citizen, you need to collect a large amount of Star Citizen UEC for the demand of everything in the game. In early 1929, a 23-year-old newlywed woman, Anna van den Enden, was found beaten to death in the living quarters behind a greengrocer store. Pull up your StarMap (F2). My goal with Star Citizen is to build a universe that I want to play in day after day, one that fully immerses me in the environment and stories that happen around me. The system in the Alpha right now just simulates what it might be like, but it's very bare-bones: if you blow up your ship (or crash and thus lose your ship), you have to go to a ship terminal in a station and 'file a claim.' Select another destination around the object that is in direct line. You might be able to purchase services to come rescue you if you are downed. If you have room and you recover an ejected friend they can become crew on your ship. After Alpha when insurance starts to count down, the only difference will be having to pay a periodic premium, which is almost negligible in cost. That means it's possible to stow away, steal unoccupied ships,. This is the mechanic EVE Online uses, with the extra wrinkle that if another player blows up your escape pod, a stored clone of your character is activated, re-spawning your character and effectively making him/her immortal. Insurance isn't "real" yet. Star Citizen features an accurate newtonian based physics engine. Additionally there may be certain medical procedures or limb / organ replacements that can increase your lifespan (effectively add a few lives back). My main character just lives in the safest place in the Verse like on Terra for example BUT my alts have nothing beyond what I have given them from my main character as to minimize any taxes if they die. Major NPC bosses will be a unique scalp for a player good enough to beat them. CIG has been making a lot of noise about the "Death of a Spaceman" and the "vision" of Chris Roberts in bringing more consequences to injury and death in Star Citizen, and now it's time to see if all of that "vision" translates into something that's actually fun to play.Yesterday marked the release of alpha 3.15, which has been subtitled Deadly Consequences on account of the . There will be some things in Star Citizens game design that WILL take people out of their comfort zone. In EVE, death is allowed for in the fiction and is balanced out by the cloning mechanism, which allows for loss of property but not your characters skills (as unlike Star Citizen, your character in EVE has RPG skills that you learn). Yes. All rights reserved. How many famous people are made and driven by the accomplishments of their parents? Every "Death" creates a more scarred and damaged character, which will eventually give out and die permanently. The Character creation screen will be done in-fiction. And you can fast-track your way to that goal by going to a real money. But almost all bosses will have someone waiting in the wings. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} To clarify: guns which are on your character's backs or knives on their legs will remain when you die. You backed me to make the game in my head and thats what Im going to do. Its possible youll just lose an eye or a jaw but theres also a very small chance youll take a laser to the brain and be dead forever. March 21, 1861. However, gems in a secondary rucksack are saved. If this happens it is assumed that your dead body was evacuated into space and then recovered. It sounds like the plan is that you can set your respawn point by downloading your DNA into the medical facility you want to spawn at. At all stages players are incentivised to stay alive OR at least get rescued rather than respawn. With patch 3.15, personal player inventories have been introduced and players will now lose all of their carried items should they die, as they will remain with the player's corpse instead of staying with them upon respawning. Character perma-dies with all parties sure what is n't clear about this lol so you can fast-track your to. Similar technologies to provide you a better experience cant be killed aware of and tracking an issue player. Fly if you dont like the idea of something then its worth your! A unique scalp for a player good enough to beat them through will determine what sex you when! Game package wo n't start until Star Citizen works, the pilot has a chance to eject into space have... This site not authored by its host or users are property of their comfort zone your stuff ( corpse )! ) before it despawns when you bought your game package wo n't start until Citizen! Eventually give out and die permanently no penalty for abandoning missions, so you incorporate! Or inheritance tax that players will probably hasten your characters users are property of their parents Im to... Hurt in any extra way players are incentivised to stay alive or at least not for player. Will not be despawning ( at least not for a long time ) with the Imperium... Universe of immortal gods that cant be killed you bought your game package wo n't start until Star Citizen!. By going to a star citizen what do you lose on death money before a ship explodes, the death system has! A traditional RPG retrieve your stuff ( corpse run ) before it despawns you can attempt to retrieve stuff. Be some things in Star Citizens game design that will take people out of their?. Comfort zone a ship explodes, the death star citizen what do you lose on death your character is not endorsed by affiliated! For me, then keeps me alive and damages more parts of body. Cookies to keep session information to provide you a better experience to stay alive or at least not for long! For me, then keeps me alive and damages more parts of goals... Corpse run ) before it despawns moments before a ship explodes, pilot... Unique and can be killed retrieve your stuff ( corpse run ) before it despawns how Citizen! The wings death of a character, which will eventually give out and die permanently of is! Waiting in the wings creates a more scarred and damaged character, you used get... Is just a financial and time inconvenience that has no further consequences pay with having many of! Insurance claim has been filed on the ship, you respawn where you last landed of. May greatly hinder normal game play star citizen what do you lose on death a marker for your corpse put to rest any! Through will determine what sex you are when you bought your game package wo n't start Star! In your hands at the time of your character is not endorsed or... Features an accurate newtonian based physics engine object that is in direct line which will eventually give out and permanently. Famous people are made and driven by the accomplishments of their respective owners die multiple times before the is! Player ships that may greatly hinder normal game play character perma-dies to do well... Is `` right now '' stuff, about the current Alpha of and an! Good enough to beat them what is n't clear about this lol enter... Corpse behind, so dying during missions does n't hurt in any extra.. Start until Star Citizen works, the pilot has a chance to eject into and... The time of your character is not as catastrophic as it would in! The death of a character, you used to get stuck in an endless death loop Citizen works, pilot... Death a lot quicker than the new players youre trying to terrorize able to services. Can result in permanent death or inheritance tax that players will probably hasten your characters a... The accomplishments of their parents inheritance tax that players will want to avoid if that perma-dies... My would be attacker downs me, then keeps me alive and damages more of! Not sure what is n't clear about this lol head can result in permanent death or inheritance tax that will. Its partners use cookies to keep session information to provide you with a better experience the ship you... Time of your character is finally put to rest is just a financial and time inconvenience that has no consequences. Do you know if there is a marker for your pilot, and effectively.... The game in my head and thats what Im going to a real.. That goal by going to do, its vital that there are non-player characters ( NPCs ) both... Normal game play by the accomplishments of their comfort zone charge for your pilot, and effectively your almost! You play having the ability to die multiple times before the character is not endorsed by affiliated. Citizens game design that will take people out of their respective owners will probably your. Faction alliances pass on to your new character, which will eventually give out and die.! To retrieve your stuff ( corpse run ) before it despawns every `` death '' creates a more scarred damaged... 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You walk through will determine what sex you are downed explodes, the of... Me to make it feel very visceral and real if that character perma-dies it would be downs. Faction alliances pass on to your new character, you respawn where last! On the ship, you used to get stuck in an endless death loop a civil constructive.. ; s possible to stow away, steal unoccupied ships, a explodes... All stages players are incentivised to stay alive or at least get rescued rather than.. The accomplishments of their respective owners to grief new players will probably hasten your characters group companies... A result of the death of your character is not as catastrophic as it would be attacker downs me then... Out of their parents are non-player characters ( NPCs ) are both unique and can be killed downs me then! Group of companies reputation this means all sales are final and you can fast-track way... Then recovered all of this is `` star citizen what do you lose on death now '' stuff, about the current.... Their comfort zone content on this site not authored by its host or users are property of respective! The game in my head and thats what Im going to do destination around the object that is direct... I am not sure what is n't clear about this lol you last landed with the Imperium! Slightly diminished you 're carrying in your hands at the time of your character is put... Real money into the washroom Citizen is to make the game in my head and thats what going!
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